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 Post subject: Starcraft 1 mapping.
PostPosted: Wed Aug 25, 2010 6:54 pm 
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I am making a map for starcraft 1 that will have a never ending army of zerglings trying to get into your base and destroy Norad II. I can't get it to always spawn zerglings. It spawns the variable I set it to and stops. Is their a way to get it to never stop spawnning them?

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 Post subject: Re: Starcraft 1 mapping.
PostPosted: Thu Aug 26, 2010 6:32 am 
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:roll: Actually never been in mapping before :(

I have been searching to find an answer but I couldn't find anything.

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 Post subject: Re: Starcraft 1 mapping.
PostPosted: Thu Aug 26, 2010 11:36 am 
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I think it doesn't have any options to do what I want. I tried everything I could to get it to work. I looked at the stock maps of the game but they didn't help. I got a feeling its impossible.

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 Post subject: A Good Boy (joke)
PostPosted: Tue Sep 14, 2010 10:00 am 
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Little Robert asked his mother for two cents. "What did you do with the money I gave you yesterday?"
"I gave it to a poor old woman," he answered.
"You're a good boy," said the mother proudly. "Here are two cents more. But why are you so interested in the old woman?"
"She is the one who sells the candy."


No money no way in real life, no gold no way in game!

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 Post subject: Re: Starcraft 1 mapping.
PostPosted: Tue Sep 14, 2010 11:48 am 
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what is this???

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 Post subject: Re: Starcraft 1 mapping.
PostPosted: Tue Sep 14, 2010 12:04 pm 
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monerp541 We have fixed the BBcode of your post but please next time when you copy the codes make sure they fit in the forums and can be read..

Anyway nice joke :wink:

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 Post subject: Re: Starcraft 1 mapping.
PostPosted: Sat Sep 18, 2010 1:58 am 
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So back on subject. Is their a way asked the blind man to the def horse who did not see a way at all.

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