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flashknight33
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Post subject: NOD updates Posted: Sun Mar 27, 2011 11:51 am |
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Vice Webmaster |
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Joined: Thu Oct 07, 2010 4:36 pm Posts: 298 Location: egypt
Favourite C&C Game: Zero Hour
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here u can find all nod updates -NOD thermo wave tank After decoding the tacitus nod learned how to transport heat energy in beams in a very effective way.so they improved the artillery beam tant to form the thermo wave artillery tank,a t4 tank able to conduct heat beams in a long range with a decent affecting area to burn infantry and destroing tanks by exploding enemy tanks projectiles due to being unstable at very hot temperatures. -NOD nod devil tounge ts nod devil tounge is bake again
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Black Eagle
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Post subject: Re: NOD updates Posted: Sun Mar 27, 2011 2:17 pm |
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Sergeant |
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Joined: Sat Jul 03, 2010 4:29 am Posts: 231 Location: London, England.
Favourite C&C Game: Kane's Wrath
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more awesome work
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The Empror
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Post subject: Re: NOD updates Posted: Tue Mar 29, 2011 12:21 pm |
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Private First Class |
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Joined: Mon Dec 06, 2010 5:40 pm Posts: 144 Location: Paris, France
Favourite C&C Game: Red Alert 3
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hurry for the devil tounge i always liked it
_________________ Le Empror de la terre
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flashknight33
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Post subject: Re: NOD updates Posted: Sat Jun 11, 2011 11:45 pm |
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Vice Webmaster |
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Joined: Thu Oct 07, 2010 4:36 pm Posts: 298 Location: egypt
Favourite C&C Game: Zero Hour
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thermowave cannon a t4 nod defense available after building the black hand tech centre it works like the thermowave tank at the head of the topic nod elite cyborg commando a heavy commando armord with big anti armor plasma gun and antiinfantry laser gun and yes inspired from quake 4
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BoBy
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Post subject: Re: NOD updates Posted: Mon Jun 13, 2011 1:59 pm |
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Private Second Class |
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Joined: Tue Jan 25, 2011 1:19 pm Posts: 65 Location: Czech Republic
Favourite C&C Game: Red Alert 2 Yuri's Revenge
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cant wait to see those stuff in game
_________________ I love Red Alert 2
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twistedsoul0579
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Post subject: Re: NOD updates Posted: Tue Jun 14, 2011 3:56 pm |
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Retiered Staff |
Joined: Wed Mar 30, 2011 2:17 pm Posts: 54
Favourite C&C Game: The First Decade
C&C Online: chrsy0579
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flashknight33 wrote: nod elit cyporg commando
You spelt cyborg and elite wrong. Sorry, the grammar nazi within me couldn't resist pointing that out I also noticed a few other mistakes... (Like laser)
_________________ All your base are belonging to us. - C.A.T.S (Zero Wing)
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flashknight33
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Post subject: Re: NOD updates Posted: Tue Jun 14, 2011 5:08 pm |
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Vice Webmaster |
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Joined: Thu Oct 07, 2010 4:36 pm Posts: 298 Location: egypt
Favourite C&C Game: Zero Hour
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thanks for the note ;)
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flashknight33
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Post subject: Re: NOD updates Posted: Thu Jun 23, 2011 9:45 pm |
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Vice Webmaster |
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Joined: Thu Oct 07, 2010 4:36 pm Posts: 298 Location: egypt
Favourite C&C Game: Zero Hour
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TIB.MARKED TANK CONCEPT REDESIGN a light t1 tank armed with 2 tib. Beam cannon that kill infantry relatively fast and do a decent damage aganist armored tanks + a small AA plasma mg -strong against infantry ,light tanks,light aircrafts -weak against heavy tanks and all anti armor systems -special powers :beams leave tib. radiation at the affected areas and tib.radiation when destroyed serves marked of kane only
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flashknight33
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Post subject: Re: NOD updates Posted: Thu Jun 30, 2011 6:59 pm |
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Vice Webmaster |
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Joined: Thu Oct 07, 2010 4:36 pm Posts: 298 Location: egypt
Favourite C&C Game: Zero Hour
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a new building concept i wont reveal more at the current time leaving that to u to guess...
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The Empror
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Post subject: Re: NOD updates Posted: Fri Jul 01, 2011 9:55 am |
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Private First Class |
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Joined: Mon Dec 06, 2010 5:40 pm Posts: 144 Location: Paris, France
Favourite C&C Game: Red Alert 3
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its either a communication center or airfield
_________________ Le Empror de la terre
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