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 Post subject: Global Confederation updates
PostPosted: Sat Sep 10, 2011 6:39 pm 
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Vice Webmaster
Vice Webmaster

Joined: Thu Oct 07, 2010 4:36 pm
Posts: 298
Location: egypt
Favourite C&C Game: Zero Hour
GC land carrier concept
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a heavy slow aircraft carrier on land ,although it moves slow it has a heavy armor and a light AA mg usefull against light gunships and so one carries 3 drone like fighter against land targets only
ability : can transform to move on water as a ship with relatively better speed
-disadvantages : weak against land units and fast air units so u have to keep them always protected and they cost alot 3500$ each

GC defender tank
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This create a force field when deployed to prevent all kind of attaks as long as it is active ."works as in cnc4"

ps. The name is a subject for changing

GC gladiator
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a wolverline like unit armed with a gattling gun and anti armor rockets ,the other hand is upgraded to hold a shield as in cnc4 nod centurion ,so both arms are functional now
what do u think about it now?

GC MBT
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GC delta photon tank
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GC dozer
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 Post subject: Re: Global Confederation updates
PostPosted: Mon Sep 12, 2011 7:10 am 
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Sergeant
Sergeant

Joined: Sat Jul 03, 2010 4:29 am
Posts: 231
Location: London, England.
Favourite C&C Game: Kane's Wrath
cool stuff as usual flashknight33, the GC gladiator is what i liked the most ;)


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 Post subject: Re: Global Confederation updates
PostPosted: Mon Sep 12, 2011 4:12 pm 
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Private First Class
Private First Class

Joined: Mon Dec 06, 2010 5:40 pm
Posts: 144
Location: Paris, France
Favourite C&C Game: Red Alert 3
amazing more vortex updates :)

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 Post subject: Re: Global Confederation updates
PostPosted: Wed Sep 14, 2011 12:24 pm 
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Vice Webmaster
Vice Webmaster

Joined: Thu Oct 07, 2010 4:36 pm
Posts: 298
Location: egypt
Favourite C&C Game: Zero Hour
GC hover supply carrier [WIP]

NB: being hover is an advantage in this mod as allies and soviets lost their amphibious abilities

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 Post subject: Re: Global Confederation updates
PostPosted: Wed Sep 14, 2011 1:36 pm 
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Corporal
Corporal

Joined: Fri Nov 19, 2010 1:26 pm
Posts: 153
Favourite C&C Game: Red Alert 3
does it move on rail way or something?


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 Post subject: Re: Global Confederation updates
PostPosted: Wed Sep 14, 2011 1:52 pm 
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Vice Webmaster
Vice Webmaster

Joined: Thu Oct 07, 2010 4:36 pm
Posts: 298
Location: egypt
Favourite C&C Game: Zero Hour
Devilfire wrote:
does it move on rail way or something?


as the name says it floats :)

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 Post subject: Re: Global Confederation updates
PostPosted: Sun Sep 18, 2011 1:28 pm 
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Corporal
Corporal

Joined: Fri Nov 19, 2010 1:26 pm
Posts: 153
Favourite C&C Game: Red Alert 3
yea (hover) how come i did not notice that :oops:


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 Post subject: Re: Global Confederation updates
PostPosted: Thu Mar 01, 2012 10:45 am 
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Vice Webmaster
Vice Webmaster

Joined: Thu Oct 07, 2010 4:36 pm
Posts: 298
Location: egypt
Favourite C&C Game: Zero Hour
here are some art preview of how GC faction will look like
note : the blue/yellow color style that u will see will be changed to green/red style

leopard : scout unit

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big bird : heavy bomber
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radar center WIP
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command center WIP
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star carrier WIP
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titan WIP
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air field WIP
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falcon fighter WIP
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at the end sorry for the lack of updates here but that is tge real life force :/

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 Post subject: Re: Global Confederation updates
PostPosted: Sat Mar 03, 2012 3:45 am 
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Corporal
Corporal

Joined: Fri Nov 19, 2010 1:26 pm
Posts: 153
Favourite C&C Game: Red Alert 3
coool!


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 Post subject: Re: Global Confederation updates
PostPosted: Sat Mar 03, 2012 8:23 pm 
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Private First Class
Private First Class

Joined: Mon Dec 06, 2010 5:40 pm
Posts: 144
Location: Paris, France
Favourite C&C Game: Red Alert 3
love it
how many units and buildings will the mod include?

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