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 Post subject: Re: Global Confederation updates
PostPosted: Sat May 12, 2012 10:37 am 
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Corporal
Corporal

Joined: Fri Nov 19, 2010 1:26 pm
Posts: 153
Favourite C&C Game: Red Alert 3
flashknight33 wrote:
no this way is impossible in gen zh so it works like allies carriers in red alert


i say as long as it looks cool it doesnt matter XD


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 Post subject: Re: Global Confederation updates
PostPosted: Fri May 18, 2012 3:13 pm 
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Joined: Tue Jan 25, 2011 1:19 pm
Posts: 65
Location: Czech Republic
Favourite C&C Game: Red Alert 2 Yuri's Revenge
i like it

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 Post subject: Re: Global Confederation updates
PostPosted: Mon May 21, 2012 2:36 pm 
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Vice Webmaster
Vice Webmaster

Joined: Thu Oct 07, 2010 4:36 pm
Posts: 298
Location: egypt
Favourite C&C Game: Zero Hour
GC Ulysses carrier

the naval version of GC drone carriers beside working like ra allies carrier it has a pdl system for protection

Image

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 Post subject: Re: Global Confederation updates
PostPosted: Thu May 24, 2012 6:07 am 
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Joined: Mon Dec 06, 2010 5:40 pm
Posts: 144
Location: Paris, France
Favourite C&C Game: Red Alert 3
nice work

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 Post subject: Re: Global Confederation updates
PostPosted: Thu May 24, 2012 6:15 am 
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Joined: Tue Jan 25, 2011 1:19 pm
Posts: 65
Location: Czech Republic
Favourite C&C Game: Red Alert 2 Yuri's Revenge
will the mod feature cut seance?

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I love Red Alert 2


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 Post subject: Re: Global Confederation updates
PostPosted: Thu May 24, 2012 8:08 am 
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Joined: Thu Oct 07, 2010 4:36 pm
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Location: egypt
Favourite C&C Game: Zero Hour
BoBy wrote:
will the mod feature cut seance?


for the new factions yes but this is of low priority for now

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 Post subject: Re: Global Confederation updates
PostPosted: Fri May 25, 2012 1:33 pm 
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Retiered Staff

Joined: Sat Jul 03, 2010 4:35 pm
Posts: 609
Favourite C&C Game: Red Alert 3
Looks kinda real in the second image which is a good thing :P

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The Allies Hunter


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 Post subject: Re: Global Confederation updates
PostPosted: Sat May 26, 2012 1:39 pm 
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Vice Webmaster
Vice Webmaster

Joined: Thu Oct 07, 2010 4:36 pm
Posts: 298
Location: egypt
Favourite C&C Game: Zero Hour
here comes a new unit ;) :-

GC behemoth heavy artillery

strong long range artillery able to turn enemy bases into dust from safe distances

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 Post subject: Re: Global Confederation updates
PostPosted: Sat May 26, 2012 3:46 pm 
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Corporal
Corporal

Joined: Fri Nov 19, 2010 1:26 pm
Posts: 153
Favourite C&C Game: Red Alert 3
does it work anti air as well?


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 Post subject: Re: Global Confederation updates
PostPosted: Sat May 26, 2012 4:17 pm 
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Joined: Thu Oct 07, 2010 4:36 pm
Posts: 298
Location: egypt
Favourite C&C Game: Zero Hour
Devilfire wrote:
does it work anti air as well?



ofcourse not :P

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