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Devilfire
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Post subject: Re: Global Confederation updates Posted: Sat May 12, 2012 10:37 am |
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Corporal |
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Joined: Fri Nov 19, 2010 1:26 pm Posts: 153
Favourite C&C Game: Red Alert 3
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flashknight33 wrote: no this way is impossible in gen zh so it works like allies carriers in red alert i say as long as it looks cool it doesnt matter XD
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BoBy
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Post subject: Re: Global Confederation updates Posted: Fri May 18, 2012 3:13 pm |
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Private Second Class |
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Joined: Tue Jan 25, 2011 1:19 pm Posts: 65 Location: Czech Republic
Favourite C&C Game: Red Alert 2 Yuri's Revenge
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i like it
_________________ I love Red Alert 2
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flashknight33
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Post subject: Re: Global Confederation updates Posted: Mon May 21, 2012 2:36 pm |
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Vice Webmaster |
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Joined: Thu Oct 07, 2010 4:36 pm Posts: 298 Location: egypt
Favourite C&C Game: Zero Hour
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GC Ulysses carrier the naval version of GC drone carriers beside working like ra allies carrier it has a pdl system for protection
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The Empror
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Post subject: Re: Global Confederation updates Posted: Thu May 24, 2012 6:07 am |
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Private First Class |
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Joined: Mon Dec 06, 2010 5:40 pm Posts: 144 Location: Paris, France
Favourite C&C Game: Red Alert 3
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nice work
_________________ Le Empror de la terre
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BoBy
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Post subject: Re: Global Confederation updates Posted: Thu May 24, 2012 6:15 am |
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Private Second Class |
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Joined: Tue Jan 25, 2011 1:19 pm Posts: 65 Location: Czech Republic
Favourite C&C Game: Red Alert 2 Yuri's Revenge
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will the mod feature cut seance?
_________________ I love Red Alert 2
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flashknight33
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Post subject: Re: Global Confederation updates Posted: Thu May 24, 2012 8:08 am |
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Vice Webmaster |
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Joined: Thu Oct 07, 2010 4:36 pm Posts: 298 Location: egypt
Favourite C&C Game: Zero Hour
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BoBy wrote: will the mod feature cut seance? for the new factions yes but this is of low priority for now
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Khailina
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Post subject: Re: Global Confederation updates Posted: Fri May 25, 2012 1:33 pm |
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Retiered Staff |
Joined: Sat Jul 03, 2010 4:35 pm Posts: 609
Favourite C&C Game: Red Alert 3
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Looks kinda real in the second image which is a good thing
_________________ The Allies Hunter
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flashknight33
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Post subject: Re: Global Confederation updates Posted: Sat May 26, 2012 1:39 pm |
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Vice Webmaster |
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Joined: Thu Oct 07, 2010 4:36 pm Posts: 298 Location: egypt
Favourite C&C Game: Zero Hour
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here comes a new unit :- GC behemoth heavy artillery strong long range artillery able to turn enemy bases into dust from safe distances
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Devilfire
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Post subject: Re: Global Confederation updates Posted: Sat May 26, 2012 3:46 pm |
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Corporal |
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Joined: Fri Nov 19, 2010 1:26 pm Posts: 153
Favourite C&C Game: Red Alert 3
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does it work anti air as well?
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flashknight33
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Post subject: Re: Global Confederation updates Posted: Sat May 26, 2012 4:17 pm |
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Vice Webmaster |
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Joined: Thu Oct 07, 2010 4:36 pm Posts: 298 Location: egypt
Favourite C&C Game: Zero Hour
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Devilfire wrote: does it work anti air as well? ofcourse not
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