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flashknight33
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Post subject: Global Confederation updates Posted: Sat Sep 10, 2011 6:39 pm |
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Vice Webmaster |
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Joined: Thu Oct 07, 2010 4:36 pm Posts: 298 Location: egypt
Favourite C&C Game: Zero Hour
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GC land carrier concept a heavy slow aircraft carrier on land ,although it moves slow it has a heavy armor and a light AA mg usefull against light gunships and so one carries 3 drone like fighter against land targets only ability : can transform to move on water as a ship with relatively better speed -disadvantages : weak against land units and fast air units so u have to keep them always protected and they cost alot 3500$ each GC defender tank This create a force field when deployed to prevent all kind of attaks as long as it is active ."works as in cnc4" ps. The name is a subject for changing GC gladiator a wolverline like unit armed with a gattling gun and anti armor rockets ,the other hand is upgraded to hold a shield as in cnc4 nod centurion ,so both arms are functional now what do u think about it now? GC MBT GC delta photon tank GC dozer
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Black Eagle
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Post subject: Re: Global Confederation updates Posted: Mon Sep 12, 2011 7:10 am |
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Sergeant |
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Joined: Sat Jul 03, 2010 4:29 am Posts: 231 Location: London, England.
Favourite C&C Game: Kane's Wrath
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cool stuff as usual flashknight33, the GC gladiator is what i liked the most
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The Empror
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Post subject: Re: Global Confederation updates Posted: Mon Sep 12, 2011 4:12 pm |
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Private First Class |
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Joined: Mon Dec 06, 2010 5:40 pm Posts: 144 Location: Paris, France
Favourite C&C Game: Red Alert 3
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amazing more vortex updates
_________________ Le Empror de la terre
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flashknight33
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Post subject: Re: Global Confederation updates Posted: Wed Sep 14, 2011 12:24 pm |
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Vice Webmaster |
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Joined: Thu Oct 07, 2010 4:36 pm Posts: 298 Location: egypt
Favourite C&C Game: Zero Hour
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GC hover supply carrier [WIP] NB: being hover is an advantage in this mod as allies and soviets lost their amphibious abilities
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Devilfire
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Post subject: Re: Global Confederation updates Posted: Wed Sep 14, 2011 1:36 pm |
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Corporal |
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Joined: Fri Nov 19, 2010 1:26 pm Posts: 153
Favourite C&C Game: Red Alert 3
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does it move on rail way or something?
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flashknight33
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Post subject: Re: Global Confederation updates Posted: Wed Sep 14, 2011 1:52 pm |
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Vice Webmaster |
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Joined: Thu Oct 07, 2010 4:36 pm Posts: 298 Location: egypt
Favourite C&C Game: Zero Hour
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Devilfire wrote: does it move on rail way or something? as the name says it floats
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Devilfire
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Post subject: Re: Global Confederation updates Posted: Sun Sep 18, 2011 1:28 pm |
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Corporal |
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Joined: Fri Nov 19, 2010 1:26 pm Posts: 153
Favourite C&C Game: Red Alert 3
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yea (hover) how come i did not notice that
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flashknight33
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Post subject: Re: Global Confederation updates Posted: Thu Mar 01, 2012 10:45 am |
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Vice Webmaster |
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Joined: Thu Oct 07, 2010 4:36 pm Posts: 298 Location: egypt
Favourite C&C Game: Zero Hour
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here are some art preview of how GC faction will look like note : the blue/yellow color style that u will see will be changed to green/red style leopard : scout unit big bird : heavy bomber radar center WIP command center WIP star carrier WIP titan WIP air field WIP falcon fighter WIP at the end sorry for the lack of updates here but that is tge real life force :/
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Devilfire
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Post subject: Re: Global Confederation updates Posted: Sat Mar 03, 2012 3:45 am |
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Corporal |
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Joined: Fri Nov 19, 2010 1:26 pm Posts: 153
Favourite C&C Game: Red Alert 3
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The Empror
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Post subject: Re: Global Confederation updates Posted: Sat Mar 03, 2012 8:23 pm |
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Private First Class |
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Joined: Mon Dec 06, 2010 5:40 pm Posts: 144 Location: Paris, France
Favourite C&C Game: Red Alert 3
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love it how many units and buildings will the mod include?
_________________ Le Empror de la terre
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