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 Post subject: Re: Global Confederation updates
PostPosted: Sat Mar 03, 2012 8:24 pm 
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Private Second Class
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Joined: Tue Jan 25, 2011 1:19 pm
Posts: 65
Location: Czech Republic
Favourite C&C Game: Red Alert 2 Yuri's Revenge
i see a lot :D

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 Post subject: Re: Global Confederation updates
PostPosted: Sat Mar 03, 2012 8:41 pm 
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Sergeant
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Joined: Sat Jul 03, 2010 4:29 am
Posts: 231
Location: London, England.
Favourite C&C Game: Kane's Wrath
Good job as usual :)


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 Post subject: Re: Global Confederation updates
PostPosted: Sun Mar 04, 2012 2:43 pm 
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Joined: Thu Oct 07, 2010 4:36 pm
Posts: 298
Location: egypt
Favourite C&C Game: Zero Hour
The Empror wrote:
love it
how many units and buildings will the mod include?


more than u can ever count ;)
up to now about 350 units/buildings are made if u count the unrleased concepts yet

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 Post subject: Re: Global Confederation updates
PostPosted: Mon Mar 05, 2012 10:16 am 
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Joined: Mon Dec 06, 2010 5:40 pm
Posts: 144
Location: Paris, France
Favourite C&C Game: Red Alert 3
flashknight33 wrote:
The Empror wrote:
love it
how many units and buildings will the mod include?


more than u can ever count ;)
up to now about 350 units/buildings are made if u count the unrleased concepts yet


that is extremely cool it feels like a full remake or even a whole new game :D

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 Post subject: Re: Global Confederation updates
PostPosted: Thu Mar 22, 2012 5:56 pm 
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Joined: Thu Oct 07, 2010 4:36 pm
Posts: 298
Location: egypt
Favourite C&C Game: Zero Hour
GC titan W.I.P.

unlike GDI's one this one is more of an artillery unit rather than clasical tanks .armed with extra anti infantry laser guns for light defence

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 Post subject: Re: Global Confederation updates
PostPosted: Mon Mar 26, 2012 3:54 pm 
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Corporal
Corporal

Joined: Fri Nov 19, 2010 1:26 pm
Posts: 153
Favourite C&C Game: Red Alert 3
I love these laser guns.


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 Post subject: Re: Global Confederation updates
PostPosted: Wed May 09, 2012 4:33 pm 
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Joined: Thu Oct 07, 2010 4:36 pm
Posts: 298
Location: egypt
Favourite C&C Game: Zero Hour
GC planetary super carrier

an experimental epic flying carrier designed to be a mobile command center for distant operations
the carrier isnt armed by itself but can send 5 enhanced predator drone to destroy its targets beside it can build heli drones as free units
by being in battle area it enhances firing rate and accuracy of near by units

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 Post subject: Re: Global Confederation updates
PostPosted: Thu May 10, 2012 6:06 am 
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Corporal
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Joined: Fri Nov 19, 2010 1:26 pm
Posts: 153
Favourite C&C Game: Red Alert 3
nice model


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 Post subject: Re: Global Confederation updates
PostPosted: Fri May 11, 2012 10:56 am 
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Sergeant
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Joined: Sat Jul 03, 2010 4:29 am
Posts: 231
Location: London, England.
Favourite C&C Game: Kane's Wrath
it looks familiar i think it seems similar to something I saw in movie I dont remember what it was though, so, jets are suppose to land and fly from this nice huge carrier?


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 Post subject: Re: Global Confederation updates
PostPosted: Fri May 11, 2012 6:42 pm 
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Joined: Thu Oct 07, 2010 4:36 pm
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Location: egypt
Favourite C&C Game: Zero Hour
Black Eagle wrote:
it looks familiar i think it seems similar to something I saw in movie I dont remember what it was though


being close to avenger's S.H.I.E.L.D carrier and having its logo may be the reason ;)


Black Eagle wrote:
so, jets are suppose to land and fly from this nice huge carrier?


no this way is impossible in gen zh so it works like allies carriers in red alert

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